The studio

Built from passion.

JTS Interactive is an independent games studio from the UK. We only make games we'd want to play, and we keep working on them until they feel right.

J · T · S

I'm Billy Cross, and JTS Interactive is my studio. The letters are my kids' initials, so every game that leaves here carries their name.

That's a good reason to get each one right. I set up JTS to make the kind of games I'd happily lose a weekend to: games with real depth, that respect your time, and that keep giving you a reason to come back.

Stable Champs came first: a British horse racing management game where you run the yard, train the string and chase the trainers' championship. Burner followed, a seven-day street-life sim that lives on a phone in your browser. Next up is Athletics Live: Track & Field, arcade athletics built for racing your mates, online and on the sofa.

Different worlds, same rule. If it isn't a game I'd want to play, it doesn't get made.

How we work

What every JTS game gets.

  • Games we'd play

    Every idea has to pass one test first: would I play this for hours?

  • Depth that lasts

    Systems you can dig into for months, not a weekend you've forgotten by Monday.

  • Polish is the job

    The details matter, from the menus to the last frame of a finish.

  • Built with players

    Feedback, bug reports and ideas go straight into the next update.

The games

So far.

All games
  1. Out 20 November

    Stable Champs

    British horse racing management for PC, on Steam.

    Explore
  2. Play now

    Burner

    A seven-day street-life sim in your phone's browser.

    Explore
  3. Q1 2027

    Athletics Live: Track & Field

    Arcade athletics with online and local multiplayer, coming to Steam.

    Explore

Studio facts

At a glance.

Studio
JTS Interactive
Founder and developer
Billy Cross
Based
United Kingdom
Platforms
PC (Steam) and mobile browser
Games
Stable Champs · Burner · Athletics Live: Track & Field (coming Q1 2027)
Contact
hello@jtsinteractive.com

Get in touch

Want to work with us, or write about us?

Press, creators, partners and players are all welcome.