Games / Athletics Live
Coming to Steam · Q1 2027
Your thumbs decide who wins.
Arcade athletics where skill settles every result. Mash to run, time the dip and nail the take-off, from club meets all the way to the Global Games. Then race your mates online.
First trailer
Eighty seconds on the track.
How it plays
Speed and accuracy. That's it.
Training raises the ceiling. Your hands decide who wins. Alternate two buttons to sprint, then time the dip at the line. The faster you mash, the faster you go.
Field events keep it just as clean: build your speed or power, then as few timed presses as possible. 45° is always the best angle, so you don't need to study the physics to win. Play with classic button mashing, the analogue stick or an optional rhythm mode, on a controller or keyboard. Records count the same however you play.
Online multiplayer
Race your mates. Heats, semis, final.
Open a Steam lobby, invite your friends and run a proper championship. Up to 32 players a lobby, eight to a race, with real-style rounds: heats, semi-finals and a final, with Q and q next to the qualifiers just like on TV. Everyone else watches each heat live.
- 32players in a Steam lobby
- 8to a race, 12 in the 1500 m and up
- 2players on one screen
- 4friends on Remote Play Together
- Friends and invites. Friends-only or public lobbies on Steam's relay network, so nobody needs to fiddle with their router.
- Run your own Games. The host picks the events and the venue, for one race or a full Games with a medal table.
- Empty lanes filled. The host can fill spare lanes with AI runners, so every final is a full field.
- A level track. No ratings online. Everyone's equal and your hands settle it.
- Relays online. One player per team, running all four legs.
- Remote Play Together. Friends can join through Steam without owning the game. Those races are just for fun and don't count for records.
- On the sofa. Two players on one screen for local races.
- Built for it. The race logic is deterministic from the ground up, so online races, ghosts and replays all play out exactly as they happened.
In-game screenshots
Under the lights.
Every event
Men's and women's. Track and field.
Sprints
100 m, 200 m and 400 m, with real staggers, bends and a dip at the line.
Hurdles
110 m and 100 m hurdles, plus the 400 m hurdles. Time the take-off or pay for it.
Distance
800 m, 1500 m, 5000 m, 10,000 m and the steeplechase: drafting, positioning, an energy gauge and your own race plan.
Relays
4 x 100 m and 4 x 400 m, with real baton changes.
Jumps
Long jump, triple jump, high jump and pole vault.
Throws
Shot put, discus, javelin and hammer.
Indoors
60 m, 60 m hurdles and the indoor events on banked 200 m tracks.
Combined
Decathlon and heptathlon, with real scoring tables.
World Tour and records
Club meets to the Global Games.
Pick your events, build a team and climb the World Tour: the Club Championships, the Regional and National Championships, the Grand Prix, the Continental Games, the World Championships and the Global Games. Qualify event by event, run real heats, semis and finals, beat your rivals and train between tournaments. There's an Indoor Tour too, or jump straight into a Quick Event or your own Custom Meet.
Chase your PBs, your country's records, the game records and the world records, with a ghost of your best run to race against. There are nine venues, from a small club track to a 50,000-seat stadium, with floodlit nights, wet tracks and wind.
Still in development, so features and screens may change before release.
Coming to Steam · Q1 2027
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Follow along on X for clips and news, or drop me a line, whether you're a player, a creator or the press.
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